The Coco Nation News stories for Episode 302, February 25, 2023

Collected by L. Curtis Boyle Two weeks of news, so buckle up… it’s gonna be a *long* one! Coco 1/2/3 (and multi-platform)——————————-1) Pierre Sarrazin has released version 0.1.7) of BGraph, the C graphicslibrary for his CMOC the offers functions similar to BASIC’s LINE, DRAW, PAINTand CIRCLE commands (this doesn’t call the BASIC routines, and BASIC is notrequired). […]

The Coco Nation Game On News stories for Episode 301, February 18, 2023

Collected by L. Curtis Boyle 1) Jim Gerrie ported a type-in BASIC program originally by Esteban V. AguilarJr, that was published in Compute! magazine’s June 1983 issue called “Hawkmenof Dindrin”, to the MC-10:https://youtu.be/zxZ4BePv13M He also ported “Gin Rummy” originally by Manhattan Software in 1980 for theTRS-80 Model 1/3:https://youtu.be/eXdv0RRz7S4 2) Erico put up a video showing […]

The Coco Nation News stories for Episode 300, February 11, 2023

Coco 1/2/3 (and multi-platform)——————————-1) Allen Huffman did a blog post on how to avoid Disk Full & Input past End offile errors in DECB: 2) La Coco Strangiato on YouTube (CocoNut Bob on the Coco Discord) has posted avideo “My Coco3 Repack… Unpacked!” where he goes through his Coco 3 repackedinto a PC tower case:https://youtu.be/Ca8Hg8SwHCE 3) Michael Furman has put up instructions […]

The Coco Nation News stories for Episode 299, February 4, 2023

Collected by L. Curtis Boyle Interview with Brian O’Neill & Chris Spry today Coco 1/2/3 (and multi-platform)——————————-1) TRS-80 Retro Programing has an update on his progress with his lower res(128x96x4) Ghost Saga game that he is working on:https://youtu.be/P6WoAIR94QYAnd a second update, showing some hand to hand combat and using a doublebuffering technique I had sent him […]

 

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