The Coco Nation News stories for Episode 488, October 24, 2026 (Oct 17-23)
The Coco Nation News stories for Episode 488, October 24, 2026 (Oct 17-23)
Collected and Presented by L. Curtis Boyle, Mark Overholser, and Rick Ulland
Interview schedule:
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on
the show.
Special NOTES:
NONE
Upcoming conventions/trade shows of interest to Coco people:
New England RetroFest is happening in Concord, New Hamphire on Saturday
October 24.
https://neretrofest.com/
Retronauts Assemble is happening October 31 at St. Mark’s Church Hall
in Surbiton:
https://www.facebook.com/groups/dragon32/posts/4577823109143989/
The 2nd VCF Montreal dates have been announced, and they have moved a few
months ahead to avoid the dead of winter (it was in January earlier this
year; the next one is November 7-8 this year as well). It’s at a new
location closer to Montreal proper (Champlain College Saint-Lambert):
https://cvcfed.org/vcf-montreal-2-0/
That same weekend, and newly added to the list, is the next RetroSC retro
computer/gaming show in Brazil that usually features a large contingent
of Coco clones (CP-400, Codimex, etc.), which is happening November 7,
2026 in Florianoplois, Brazil:
Portuguese site (try Google Translate, etc. to translate):
https://retrosc.org/
CocoFest for 2027 is May 14-15:
https://www.glensideccc.com/
NEWS:
Dragon 32/64
- ian on YouTube posted a video of a Dragon 32 game in progress that is
modeled after R-Type:
https://www.youtube.com/watch?v=5xVZz01J7bc - Spanish YouTube channel La Meca del Clasico did a live stream covering
the Dragon 32 and 64:
https://www.youtube.com/watch?v=awkLIMuecFs - Tom Erik Gundersen is working on another Dragon game, called “Borgarok:
The Fall of the Fortress”:
https://www.facebook.com/groups/dragon32/posts/4584726025120364/ - John Whitworth released an update to his Dragvale program… which I
don’t know much about:
https://www.facebook.com/groups/dragon32/posts/4583945605198406/ - Julian Brown showed an update on an updated Diagnostic cartridge:
https://www.facebook.com/groups/dragon32/posts/4579860698940230/ - Cyrille Fontaine posted the semigraphic editor tools that they have
used for their new games:
https://www.facebook.com/groups/dragon32/posts/4577699175823049/
Download link:
https://www.facebook.com/groups/dragon32/posts/4577700205822946/
Coco 1/2/3
- Coco Demus (Felipe Antoniosi I think?) released an update on the Coco
listserv about his Coco Tang project, which turns a Coco 1 and 2 to a Coco 3:
Show local PDF copy - Although not specifically Coco related, ChibiAkumas released a video
that shares his thoughts on both AI and also why one would want to program
for retro machines in the first place. A lot of what he said parallels my
own thoughts on these matters, and I think it is well worth a listen:
https://www.youtube.com/watch?v=AusgdRI7uiY
And the retro project website he refers to, has an explanation of why they
are sunsetting:
https://decomp.dev/ - Backhandsandwich released a video showing the status of his Coco 3
conversion of Prince of Persia (not be confused with the full trailer/intro
that Paul Fiscarelli did a few years back):
https://www.youtube.com/shorts/zodhBs30JRI
He also showed an updated version of Dungeons of Daggorath that adds a
top/down view:
https://www.youtube.com/shorts/-6cAjOcz1qY - Paul Shoemaker released a video of his upcoming game work in progress
LAD vs. Sewer Slimes on the Coco Discord:
(show local file)
He also announced that an updated version of Quarx (originally by the 8
bit Guy and Coco version made by Paul) is coming that will support the
Coco XSID card for full music background.
https://youtu.be/L-dJl84iDHk?si=UjpSFLR-htij3m3U - James Diffendaffer released a video showing his progress on an AI port
of Omega Race:
https://www.youtube.com/watch?v=0P8beKQkh-M - RogerH posted some screenshots of an upcoming 512K Coco 3 game that he
is working on called Iron Quartet:
show local copies of screenshots - Coco-Synthesis released a video showing using wireless controllers on
a Coco 1,2,3 or Tandy 1000:
https://www.youtube.com/watch?v=szkNm8Endjw - Brazilian YouTube channel Memoria Nacional posted a video about the CP-400:
https://www.youtube.com/watch?v=3hp3VVv2-GY - Mauricio Matte posted a video showing his work in progress of making
River Raid isometric (like Zaxxon):
https://www.facebook.com/reel/1754699652278613
And regular River Raid – for a 64K Coco 1 or 2, which is out for beta
testing:
https://www.facebook.com/groups/2359462640/posts/10164987611522641/ - A second Double Dragon already? This one is about 80% done and will
run in 512k:
https://www.facebook.com/groups/2359462640/posts/10164997530117641/ - Julian Jordan is working on a Jupiter Lander (Vic20 cart) to Dragon/Coco
port using Semi-graphics 24 called Jovian Descent:
https://www.facebook.com/groups/2359462640/posts/10164993271057641/ - Kyra Alvar is working on porting The Last Ninja to the Coco 3. It is
NOT based on the start that Rick Adams and Steve Bjork worked on back in
the late 1980’s. NOTE: The music is being done by the XSID hardware add-on:
https://www.facebook.com/groups/2359462640/posts/10164992703437641/ - Carlos Camacho released a trailer showing some AI assisted game ports
that he is working on:
https://www.facebook.com/groups/2359462640/posts/10164987667607641/ - Robert Sitton released a video of his upcoming 2 MB RAM Coco 3 game
– Choplifter 3D:
https://www.facebook.com/groups/2359462640/posts/10164985883527641/ - John Laury released a video showing some assembly language plasma code:
https://www.facebook.com/groups/2359462640/posts/10164981436307641/ - Joseph Quinn II has released a transformer LLM in 6809 assembly called
TinyLlama – it requires two disk drivers and 512K of RAM:
https://www.facebook.com/groups/2359462640/posts/10164979997022641/ - Thomas Cherryhomes posted an update to the Coco 1 and 2 port of MULE
for Fujinet:
https://www.facebook.com/groups/2359462640/posts/10164976114132641/ - Greg Ferguson posted a video of an upcoming Coco 3 game called Arcocon:
https://www.facebook.com/groups/2359462640/posts/10164975066367641/ - Carlos Camacho is working on a SG-24 version of Wolfenstein 3D for
the Coco 1 or 2:
https://www.facebook.com/groups/2359462640/posts/10164954200637641/
MC-10
- TJ Ferriara has another update on an upcoming MC-10 game:
https://www.youtube.com/watch?v=hJpMBv2BIOE - Darren Ottery released an updated file browser for the MC-10 with MCX:
https://www.facebook.com/groups/731424100317748/posts/28559019003798217/
Game On news (all Coco related platforms):
- Felipe Antoniosi (Coco Demus) has released a patched version of Tuts
Tomb on the Coco list. Using AI, he has patched it for better controls,
including keyboard controls, the ability to change the players direction
without moving, and reduced hit boxes:
(show PDF copy of email)
He also released the next 2 MB Coco 3 game – a port of the arcade version of
Double Dragon to the Coco 3. I think this is a public beta to try. This takes
9 disks on the CocoSDC, and plays better with a 6309. A note from Felipe:
“Okay game has been submitted to the color computer archive. It requires 9
disks to I uploaded the CocoSDC version. Just mount the first disk (not the
directory) and it will load all 9 disks in sequence no need to press button.
Needs Disto 2MB and preferably a HD9309.
Enjoy the new era of AI-slopware 🙂
Game seems fully playable. Oh the controls:
Use Cursor arrows (only one player, single dragon eh ? )
Z = Punch, X = kick, Z = jump
start with Z.”
https://www.youtube.com/watch?v=ptRTHm97EY8
Download link on the archive:
https://l.facebook.com/l.php?u=https%3A%2F%2Fcolorcomputerarchive.com%2Frepo%2FDisks%2FCoco%2520SDC%2FGames%2F%3Ffbclid%3DIwZXh0bgNhZW0CMTAAcGRvZgVicmlkETFvYm5xaGNjT1pzcFE0eFc0c3J0YwZhcHBfaWQQMjIyMDM5MTc4ODIwMDg5MgABHhWv5K6ufvcfvRmapMnjMfaOHovxX1aHELrHF3Aiql6YozMDhc3lpQuF65kN_aem_itOEdZCJz-ZxlJ6UWARAYg&h=AUD8SH-Vlr8hbthIZPmI86sWmegPlXauslzx8caPhQKEPkU2UERWSPyDO8lL2tHB__nioOn4nH8qZJo_9NyoHiaKJ0vVT2lRmUEXixtpiq7D7JQPLyWrasCqMKbtant2EOD3Ut_3VB7mpW0gXvc&__tn__=R]-R&c[0]=AUBwJpanmyPW1rN4yiAWyF-HC4RIf_R9E-Cl1cfh3PekdU29vBy2XKPzje7xDhM1itL_6gTlT7ixl7dKx13hBxpDQKHnU1-oY-0_rH2NNcuhFrPMHLUyh5oRXHyCjTkCgrLF-tDawuN6VUDlhwqNt_3Yd7h6HW6aYzwvw_d6I1u7G-oxX4q8Uu1HahINh8f_ERP2Je303HSxi8FOi8w&c[1]=AUB2Up5eB3k8WQ0CbQICV7UQJWGFdIyubOjhnsqNDyencjEsNtbLNGEWsJTyPECO9JGl7gAhXUHPWYW6vUGXfYkqDqr0vlqtIro26bCioc6raW05jYXqWlqiK3sWMR8zjMIfR8Xy5NvSEK56z2n0zAcVJN8Ch-6aUQ - Glen Hewlett has released his 512K Coco 3 transcode of the 6502 based
arcade classic Asteroids, with a little bit of AI assist from Codex (the
bulk of the work was manual transcoding):
https://nowhereman999.wordpress.com/2026/10/18/asteroids-6502-transcode-to-6809-is-complete/ - For those who hadn’t heard, Melly has relesed a public Alpha of her
Tricky Treat game:
https://mellyisms.itch.io/tricky-treat-alpha - Cedric on YouTube (and the Coco Discord) has released a video of his
beta of Pinball Fantasies (ported from the Amiga to the Coco 3 (2 MB RAM
and 6309 required):
https://www.youtube.com/watch?v=iKrQ2KjWGZE - The Amigos next episode of The Coco Show covers the game Everest:
https://www.youtube.com/watch?v=f0M1f8BbgPs - There appears to be an Atari 8 bit conversion of the Coco classic game,
Doubleback:
https://www.youtube.com/watch?v=z7e9E-2jVKA - James Diffendaffer was working on a Wizard of Wor clone, but he decided
to restart that project. But he took the original version that he was
working on, and updated it to a Halloween themed game called Witch’s Hollow:
https://www.facebook.com/groups/2359462640/posts/10164973068387641/ - Joe Cabral has released an updated to Castle of Tharrogad, which is
now patched to run on Coco 3’s with >512K RAM:
https://www.facebook.com/groups/2359462640/posts/10164963392272641/ - James Diffendaffer released a version of Star Castle for the Coco 3 on
the Coco Facebook group:
https://www.facebook.com/groups/2359462640/posts/10164957187367641/
download link:
https://www.facebook.com/groups/2359462640/posts/10164957252167641/ - Darren Ottery has released Galagor, a clone of Galaga for the MC-10
(requires the MCX32-SD):
https://www.facebook.com/groups/731424100317748/posts/28592504483783002/
He also released an MC-10 Frogger clone that will run with the regular
16K RAM expansion, called Frogler:
https://www.facebook.com/groups/731424100317748/posts/28560418010324983/
And he released an update/bugfix for his MC-10 Missile Command clone
Missile Defense:
https://www.facebook.com/groups/731424100317748/posts/28559147820452002/ - Peter from France (alias 8 bits in the Basement) has released a new
MC-10/Alice game called Hog’s Halloween Horror – sort of a sequel to Alien
Fireflies – to his itch.io page. No AI was used in this game release. It
also supports the joystick in the multiport expansion. Notes from Peter:
“I wanted to let you know that I finished a game for the MC10 and Alice
(with 16kb expansion). The game doesn’t have a whole lot of text in it but
for what it’s worth the MC10 version is in English and Alice version in
French. It’s titled “Hog and the Halloween Horrors”. I’ve just released
it and it’s available for download free of charge. I’ve let MarkO know
too and maybe ye can mention it in the news or something. Have a great
weekend. Oh, I almost forgot, it’s compatable with a joystick if you have
a multiport expansion.”
https://8bitsinthebasement.itch.io/hogs-halloween-horror - Cyrille Fontaine has released version 1.0 of Escape from Castel Wulf
on their itch.io page:
https://cyrillefontaine.itch.io/escape-from-castle-wulf - Ian Wellock has released Dragon Bubble – a Bubble Bobble type game
(I think) for the Dragon:
https://www.facebook.com/groups/dragon32/posts/4581669745425992/ - Tom Erik Gundersen has released a patched version of Rommel’s Revenge
to have the colors match the arcade game it was based on (Battlezone):
https://www.facebook.com/groups/dragon32/posts/4579115855681381/
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