The Coco Nation News stories for Episode 472, July 4, 2026 (June 27-July 3)
The Coco Nation News stories for Episode 472, July 4, 2026 (June 27-July 3)
Collected and Presented by L. Curtis Boyle, Mark Overholser, and Rick Ulland
Interview schedule:
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on
the show.
Upcoming conventions/trade shows of interest to Coco people:
The International Retro Computer Expo 2026 now has tickets available (this
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday
vendors can set up in the evening). This is a general retro show for old
home computers, consoles and more, with gaming highlighted:
https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain
View California, and there are a few local Coco people that may attend:
https://vcfed.org/events/vintage-computer-festival-west/
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:
https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center
in Schaumburg, Illinois (west of Chicago proper):
https://vcfmw.org/
Tandy Assembly dates and new venue have been announced on Facebook. Oct
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:
https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D
The 2nd VCF Montreal dates have been announced, and they have moved a few
months ahead to avoid the dead of winter (it was in January earlier this
year; the next one is November 7-8 this year as well):
https://cvcfed.org/vcf-montreal-2-0/
That same weekend, and newly added to the list, is the next RetroSC retro
computer/gaming show in Brazil that usually features a large contingent
of Coco clones (CP-400, Codimex, etc.), which is happening November 7,
2026 in Florianoplois, Brazil:
Portuguese site (try Google Translate, etc. to translate):
https://retrosc.org/
NEWS:
Dragon 32/64
1) Julian Brown has another update on one of his expanded Dragon boards:
https://www.facebook.com/groups/dragon32/posts/4455625594697075/
2) 8BitFixIt on YouTube released a video showing how he transformed his Dragon
32 into a DragonPro+ (which adds dual 3.5” drives o the a 3d modified case:
https://youtu.be/CLyo9Nd0KuM?si=hyA8Mb8hvCv4DgHi
Coco 1/2/3 (and multi-platform)
1) Glen Hewlett has released several updates to his BASIC to 6809 compiler:
Version 5.29:
V 5.29
• The CoCo 1/2 graphics mode was reserving an extra graphics page
beyond what the user requested, wasting upto 6144 bytes of RAM
• Fixed a bug with CASE ELSE when used inside an IF/THEN/ELSE statement
• Fixed a problem with the TRIM commands that could corrupt the
stack if given a string with a size of 0
Also the compiler can now playback movies from the CoCoSDC on a CoCo 1/2,
in GMODE 8,15 & 16. The MakeNTM program has been upgraded to create the
movies in the new CoCo 1 modes.
V 5.30
• Made the CoCo 1/2 Movie player use less RAM and it’s own RAM for
the Audio buffer, as it was previously using some test RAM that could
have been user code and also previously also required the Math_Integer32
library.
V 5.31
• Fixed LOADM command so it works properly on real hardware
(initialized directory and other disk bytes)
• LOADM now will add “.BIN” to a filename if it’s missing
• SDC_LOADM now will add “.BIN” to a filename if it’s missing
https://github.com/nowhereman999/BASIC-To-6809
Glen also released a Mac OSX utility for accessing Coco DSK files, for
both ARM and Intel based Macs (requires OSX 13 or higher):
https://github.com/nowhereman999/CoCoDSKUtility
2) The ugBASIC compiler beta also has updates as of June 30, most of which
are cross platform:
https://ugbasic.iwashere.eu/changelog/beta
The main released branch has a small fix for gamma correction.
3) Brett Gordon is working on a musical multi-voice player program,
which also includes a waveform editor, and released a quick demo showing
3 voice playback:
https://youtu.be/Io_VsvOjMYA?si=GnZLQ8upeyj37RtD
4) Allen Huffman posted a blog about one place he finds Vic-20 BASIC
better than Coco BASIC (It’s how it handles variable names with things
like IF/THEN statements):
https://subethasoftware.com/2026/06/30/vic-20-basic-is-better-than-coco-basic-for/
5) Mauricio Matte has released Coco Graphic Disk Utility, and has it
available or trying on his Google Drive:
https://www.facebook.com/groups/2359462640/posts/10164473424757641/
6) Andrew Diller showed some screenshots of PocketFuji Coco – a Coco 3 in
your pocket that can run on the iPhone. You can sign up for a Testflight Beta:
https://www.facebook.com/groups/2359462640/posts/10164470511437641/
7) Simon Jonassen put up a video showing his old sawtooth 4 voice player
to the Coco Facebook group:
https://www.facebook.com/groups/2359462640/posts/10164460328147641/
8) Rich Stephens has released an updated version of the Fujinet VT100
terminal. Now adds more phonebook features (including F1 for help in the
phone book):
https://www.facebook.com/groups/2359462640/posts/10164463058202641/
He has also released a new version of the Fujinet ISS (International Space
Station) tracking program, which now adds higher resolution Coco 3 support,
and improved color palette & “Who’s in space” feature to the Coco
1&2 port:
https://www.facebook.com/groups/2359462640/posts/10164456980222641/
9) Specking of Fujinet, it’s author Thomas Cherryhomes showed a picture
and announced new test builds of Fujinet Go:
https://www.facebook.com/groups/2359462640/posts/10164462363587641/
10) Grant Bloedow put up some samples of of results from his program
Coco-GFX that will convert graphics images to Coco 3 graphics modes,
and even includes some animations now:
https://www.facebook.com/groups/2359462640/posts/10164453120837641/
11) Lance Schafhausen, while waiting for his 64K RAM upgrade for his Coco
2, decided to to work on a game called GRUNTLEY’s Dungeon to run under
his current 16K machine:
https://www.facebook.com/groups/2359462640/posts/10164455058532641/
12) Jamie Cho has added a text editing app to his mvkit suite (Multi-Vue
supporting library). He has source code and disk images available. I
haven’t tried it yet, but the screenshot indicates that it may have
mouse drag selection highlighting, amongst other features. This adds to
his existing Draw program and Christmas tree program:
https://www.facebook.com/groups/2359462640/posts/10164451493407641/
13) Industrial Retro Gamer put up a video on his YouTube channel about
his Coco 3:
https://youtu.be/c9o8c3BN-SY?si=iCzak4-mH74BZE_t
14) SaffFastTech on YouTube put up a 20 minute video showing his power cable
modification (adding a set of conectors so that he can quickly disconnect
it while keeping wires I place:
https://youtu.be/1sQFnilod6c?si=xRy0p7MCgyHqU69w
15) Tigger the Rat Terrior (Tigger) on YouTube put up a video deep diving
into the inner workings of RSDOS and granules. NOTE: AI was used to generate
this video:
https://youtu.be/Dwj0XEr-LaQ?si=fbaFvi92DogNA9zi
16) Retro Game Coders – Chris Garret released a video showing to their
retro IDE for web browsers, which now adds support for the Dragon 32 and Coco:
https://youtu.be/-f7cy4VnPVQ?si=-p7qWzzqcKmGbaH3
MC-10
1)
Game On news (all Coco related platforms):
1) Dr. Boisy Pitre has released (and has a demo video) of his port of the
classic Robert Arnstein text adventure Raaka-Tu to OS-9 (now written in
C vs. the original in assembly):
https://www.facebook.com/groups/2359462640/posts/10164469590127641/
2) Retrostalgic Gamer did a gameplay video of the Coco classic Time Bandit
by Computer Shack/Michtron:
https://youtu.be/T1e9v37_IUM?si=tK01icrsmS-ir647
3) Demented Derek on YouTube did a video playthrough of the Disney educational
game Space Probe, which he says is based on the earlier Disney movie The
Black Hole:
https://youtu.be/HRFJjNDDTJw?si=C-z4gsX2qmGzLo8_
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